Post by Dr. Bagelman on May 25, 2009 13:27:47 GMT -5
Shamelessly ripped from DnD, with a few modifications.
Good vs. Evil
The conflict of good versus evil is a common motif.
Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
Evil implies harming, oppressing, and killing others. Some evil characters simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to some malevolent deity or master.
People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships.
The X-Men and the Avengers are generally considered good aligned. Villains and violent criminals are considered evil, as are inherently evil characters such as Apocalypse. Morlocks, for example, are considered neutral. Animals and non-sentient robots are considered neutral even when they attack innocents, since they act on natural instinct/programming and lack the intelligence to make moral decisions. Robots are controlled by their programmers, who may be good or evil themselves; the programming can be changed.
Law vs. Chaos
The law versus chaos predates good versus evil. Players often consider law and chaos less relevant to their character than good and evil. Confusingly, a lawful alignment does not necessarily mean that a character obeys a region's laws, nor does a chaotic alignment necessarily mean that a character disobeys a region's laws.
Law implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition,being judgmental, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
Chaos implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
Someone who is neutral with respect to law and chaos has a normal respect for authority and feels neither a compulsion to obey nor a compulsion to rebel. They are honest but can be tempted into lying or deceiving others.
Alignments
These are examples, and not strict choices. If you agree mostly with an alignment, but with exceptions, list the exceptions when you describe your character's moral alignment. These exceptions must be plausible; use common sense.
Lawful Good
Lawful good is known as the "Saintly" or "Crusader" alignment. A lawful good character typically acts with compassion, and always with honor and a sense of duty. A lawful good nation would consist of a well-organized government that works for the benefit of its citizens.
Examples:
Batman
Indiana Jones
Dick Tracy
Obi Wan Kenobi
Mr. Spock
Inara Serra
Optimus Prime
Professor X
Lawful good characters may sometimes find themselves faced with the dilemma of whether to obey law or good when the two conflict - for example, upholding a sworn oath when it would lead innocents to come to harm - or conflicts between two orders, such as between their religious law and the law of the local ruler.
Guidelines for how a lawful good character might act:
1. Always keeps his word.
2. Never lies.
3. Never attacks, harms or kills an innocent foe.
4. Never harms an innocent.
5. Never tortures for any reason. Will not allow torture.
6. Always helps others.
7. Always work within the law.
8. Respects honor, self-discipline, authority and law.
9. Works well within a group.
10. Never takes 'dirty money' or items.
11. Never betray a friend. Ever. For ANY reason.
Neutral Good
Neutral good is known as the "Benefactor" alignment. A neutral good character is guided by his conscience and typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A neutral good character may cooperate with lawful officials but does not feel beholden to them. A doctor that treats soldiers from both sides in a war would be considered neutral good.
Examples:
Zorro
Harry Potter
Luke Skywalker
Axel Foley
Will Turner
Dumbledore
Captain Kirk
Spider-Man
Guidelines for how a Neutral Good character might act:
1. Always keeps his word.
2. Is VERY unlikely to lie, expept perhaps to an evil person.
3. Never attacks or kills an unarmed foe.
4. Never harms an innocent.
5. Never tortures for any reason. Is very unlikely to allow torture for any reason.
6. Never kills for pleasure.
7. Always tries to help others.
8. Works well in groups.
9. Never takes dirty money or items.
10. Never betrays a friend.
Chaotic Good
Chaotic good is known as the "Beatific," "Rebel," or "Cynic" alignment. A chaotic good character favors change for a greater good, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom, not only for oneself, but for others as well.
Examples:
Starbuck from Battlestar Galactica
Malcolm Reynolds from Firefly
Robin Hood
Tom Paris
V (V for Vendetta)
The Incredible Hulk
Wolverine
R2D2
Mary Poppins[/b][/color]
Guidelines for how a Chaotic Good character might act:
1. Keeps his word to any other good person (unless it conflicts with his/her plans against neutral or evil characters in which case this would be explained to the good characters unless it may put them in harms way).
2. Lies only to neutral or evil people (see #1).
3. Never attacks or kills an unarmed foe, unless of course they are truly evil and need to be done away with.
4. Never harms an innocent... unless it is unavoidable
5. Never tortures for pleasure. Threats may be permissible... (Under extreme duress torture for information may be permissable).
6. Never kills for pleasure (yet destroying evil seems to pleasure them).
7. Always tries to help others.
8. Distrusts authority.
9. Works well in groups, but dislikes confining rules and 'red tape'.
10. Never takes dirty money or items except in extreme circumstances where the acceptance of money or items is a ruse and contributes to the greater good.
11. Never betrays a friend, unless that friend betrays them with bad intent.
Lawful Neutral
Lawful neutral is called the "Judge" or "Disciplined" alignment. A lawful neutral character typically believes strongly in Lawful concepts such as honor, order, rules and tradition, and often follows a personal code. A lawful neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of lawful neutral characters might include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, a disciplined monk, or a cowardly commoner.
Characters of this alignment are neutral with regard to good and evil. This does not mean that lawful neutral characters are amoral or immoral, or do not have a moral compass; but simply that their moral considerations come a distant second to what their code, tradition or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to good or evil.
Examples:
James Bond
Seven of Nine
Judge Dredd
Nick Fury
Iron Man
Odo
Odysseus
Guidelines for how a Lawful Neutral character might act:
1. Keeps his word of honor.
2. Lies and cheats only if very necessary.
3. Never attacks or harms an unarmed foe.
4. Never harms an innocent.
5. Does not use torture unless ABSOLUTELY necessary. (Never for pleasure)
6. Never kills for pleasure.
7. Usually helps those in need.
8. Works in groups well, especially if it suits his needs.
9. Will quite possibly take dirty money.
10. Never betrays a friend.
11. Has a high regard for life and personal freedom.
Neutral
Neutral alignment, also referred to as True Neutral or Neutral Neutral, is called the "Undecided" or "Nature's" alignment. This alignment represents neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose only concern is to feed his family is of this alignment. Most animals, lacking the capacity for moral judgement, are of this alignment.
Some neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see good, evil, law and chaos as simply prejudices and dangerous extremes. This type of character always favors the underdog in any fight. A true neutral character would join the X-men if they were losing in a fight but as soon as circumstances favored the X-men, a true neutral character would switch sides.
Examples:
Lara Croft
Lucy Westenra from Dracula
Han Solo in his early Star Wars appearance
Galactus (why are you going to mess with a hungry guy?)
John Locke
Donald Duck
*NOTE: There are very few true neutral characters. A neutral character always seeks balance and would therefore find him or herself with peculiar alliances which would change when one side became markedly more powerful than the other.
Chaotic Neutral
Chaotic neutral is called the "Anarchist" or "Free Spirit" alignment. A character of this alignment is an individualist who follows his or her own heart, shirks rules and traditions. They typically act out of self-interest, but do not specifically enjoy seeing others suffer. Many rogues and Morlocks are of this alignment.
An unusual subset of chaotic neutral is "strongly chaotic neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a lawful construct.
Examples:
Captain Jack Sparrow
Deadpool
Conan the Barbarian
Jayne Cobb
Bugs Bunny
Jarlaxle
Most Little Kids
Guidelines for how a Chaotic Neutral character might act:
1. May keep his word.
2. Lies and cheats if he feels it necessary.
3. Never kills an unarmed foe, but may knock out or beat up one.
4. Never kills an innocent but may harm or kidnap.
5. Will use torture to extract information but not for pleasure.
6. Seldom kills for pleasure.
7. Is not likely to help someone without an alterior motive. (Even if its just showing off!).
8. Has little respect for authority.
9. Does not work well within groups - tends to do as he pleases, despite orders to the contrary.
10. Will usually take dirty money or items.
11. Is very unlikely to betray a friend.
Lawful Evil
Lawful evil is referred to as the "Dominator" or "Diabolic" alignment. Characters of this alignment show a combination of desirable and undesirable traits: while they typically obey their superiors and keep their word (trustworthy), they care nothing for the rights and freedoms of other individuals. Examples of this alignment include tyrants, devils, honorable but undiscriminating mercenary types, and soldiers who follow the chain of command but enjoy killing for its own sake.
Examples:
Darth Vader
Dr. Evil
Sheriff of Nottingham
Voldemort
Sauron
Megatron
Boba Fett
“The Operative”[/b] from Serenity
Magneto
Guidelines for how a Lawful Evil character might act:
1. Always keeps his word of honor.
2. Lies and cheats those not worthy of his respect.
3. May or may not kill an unarmed foe.
4. Never kills an innocent but will harm, harass or kidnap.
5. Never tortures for pleasure but will to extract information.
6. Never kills for pleasure - always has a reason.
7. May or may not help someone in need.
8. Respects honor and self-discipline. Has no time for the law.
9. Will work with others to attain his goals.
10. May take dirty money.
11. Never betrays a friend.
Neutral Evil
Neutral evil is called the "Malefactor" alignment. Characters of this alignment are typically selfish and have no qualms about turning on their allies-of-the-moment. They have no compunctions about harming others to get what they want, but neither will they go out of their way to cause carnage or mayhem when they see no direct benefit to it. An example would be an assassin, who has little regard for formal laws but does not needlessly kill. A villain of this alignment can be more dangerous than either lawful or chaotic evil characters, since he is neither bound by any sort of honor or tradition nor disorganized and pointlessly violent.
Examples:
Mystique
Sawyer
The Kingpin
Emperor Palpatine
Gollum
Jubel Early
Ganondorf
Bender
Guidelines for how a Neutral Evil Character might act:
1. Will not necessarily keep his word to anyone.
2. Lies and cheats indiscriminately.
3. Will happily kill an unarmed foe.
4. Will harm and use an innocent, killing if necessary.
5. Uses torture to extract information. (And enjoys it! May torture for pleasure).
6. May kill for sheer pleasure.
7. Feels no compulsion to help others without some sort of tangible reward.
8. Works with others if it will help achieve his personal goals.
9. Will take dirty money, etc. without hesitation.
10. Will betray a friend if it serves his needs.
11. Has little respect for others' lives.
Chaotic Evil
Chaotic evil is referred to as the "Destroyer" or "Demonic" alignment. Characters of this alignment tend to have little respect for rules, other peoples' lives, or anything but their own selfish desires. They typically only behave themselves out of fear of punishment.
Examples:
Juggernaut
The Joker
Carnage
Two-Face
Apocalypse
Sweeney Todd
Bellatrix Lestrange
The Reavers
Many Serial Killers
Riddick
Guidelines for how a Chaotic Evil character might act:
1. Rarely keeps his word. Has no honor.
2. Lies and cheats anyone.
3. Most certainly attacks and kills an unarmed foe (those are the best kind!).
4. Will hurt and/or kill an innocent without a second thought. (Or for pleasure).
5. Uses torture to extract information and pleasure.
6. Will kill for sheer pleasure.
7. Is likely to help someone only on a whim.
8. Despises honor and authority and self-discipline. Views them as weaknesses.
9. Does not work well in a group. Constantly vying for power and/or command.
10. Will always take dirty money, etc.
11. Will betray a friend. After all, you can always get another friend.
12. Associates mostly with other evil alignments.
Good vs. Evil
The conflict of good versus evil is a common motif.
Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
Evil implies harming, oppressing, and killing others. Some evil characters simply have no compassion for others and kill without qualms if doing so is convenient or if it can be set up. Others actively pursue evil, killing for sport or out of duty to some malevolent deity or master.
People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships.
The X-Men and the Avengers are generally considered good aligned. Villains and violent criminals are considered evil, as are inherently evil characters such as Apocalypse. Morlocks, for example, are considered neutral. Animals and non-sentient robots are considered neutral even when they attack innocents, since they act on natural instinct/programming and lack the intelligence to make moral decisions. Robots are controlled by their programmers, who may be good or evil themselves; the programming can be changed.
Law vs. Chaos
The law versus chaos predates good versus evil. Players often consider law and chaos less relevant to their character than good and evil. Confusingly, a lawful alignment does not necessarily mean that a character obeys a region's laws, nor does a chaotic alignment necessarily mean that a character disobeys a region's laws.
Law implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition,being judgmental, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
Chaos implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
Someone who is neutral with respect to law and chaos has a normal respect for authority and feels neither a compulsion to obey nor a compulsion to rebel. They are honest but can be tempted into lying or deceiving others.
Alignments
These are examples, and not strict choices. If you agree mostly with an alignment, but with exceptions, list the exceptions when you describe your character's moral alignment. These exceptions must be plausible; use common sense.
Lawful Good
Lawful good is known as the "Saintly" or "Crusader" alignment. A lawful good character typically acts with compassion, and always with honor and a sense of duty. A lawful good nation would consist of a well-organized government that works for the benefit of its citizens.
Examples:
Batman
Indiana Jones
Dick Tracy
Obi Wan Kenobi
Mr. Spock
Inara Serra
Optimus Prime
Professor X
Lawful good characters may sometimes find themselves faced with the dilemma of whether to obey law or good when the two conflict - for example, upholding a sworn oath when it would lead innocents to come to harm - or conflicts between two orders, such as between their religious law and the law of the local ruler.
Guidelines for how a lawful good character might act:
1. Always keeps his word.
2. Never lies.
3. Never attacks, harms or kills an innocent foe.
4. Never harms an innocent.
5. Never tortures for any reason. Will not allow torture.
6. Always helps others.
7. Always work within the law.
8. Respects honor, self-discipline, authority and law.
9. Works well within a group.
10. Never takes 'dirty money' or items.
11. Never betray a friend. Ever. For ANY reason.
Neutral Good
Neutral good is known as the "Benefactor" alignment. A neutral good character is guided by his conscience and typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A neutral good character may cooperate with lawful officials but does not feel beholden to them. A doctor that treats soldiers from both sides in a war would be considered neutral good.
Examples:
Zorro
Harry Potter
Luke Skywalker
Axel Foley
Will Turner
Dumbledore
Captain Kirk
Spider-Man
Guidelines for how a Neutral Good character might act:
1. Always keeps his word.
2. Is VERY unlikely to lie, expept perhaps to an evil person.
3. Never attacks or kills an unarmed foe.
4. Never harms an innocent.
5. Never tortures for any reason. Is very unlikely to allow torture for any reason.
6. Never kills for pleasure.
7. Always tries to help others.
8. Works well in groups.
9. Never takes dirty money or items.
10. Never betrays a friend.
Chaotic Good
Chaotic good is known as the "Beatific," "Rebel," or "Cynic" alignment. A chaotic good character favors change for a greater good, disdains bureaucratic organizations that get in the way of social improvement, and places a high value on personal freedom, not only for oneself, but for others as well.
Examples:
Starbuck from Battlestar Galactica
Malcolm Reynolds from Firefly
Robin Hood
Tom Paris
V (V for Vendetta)
The Incredible Hulk
Wolverine
R2D2
Mary Poppins[/b][/color]
Guidelines for how a Chaotic Good character might act:
1. Keeps his word to any other good person (unless it conflicts with his/her plans against neutral or evil characters in which case this would be explained to the good characters unless it may put them in harms way).
2. Lies only to neutral or evil people (see #1).
3. Never attacks or kills an unarmed foe, unless of course they are truly evil and need to be done away with.
4. Never harms an innocent... unless it is unavoidable
5. Never tortures for pleasure. Threats may be permissible... (Under extreme duress torture for information may be permissable).
6. Never kills for pleasure (yet destroying evil seems to pleasure them).
7. Always tries to help others.
8. Distrusts authority.
9. Works well in groups, but dislikes confining rules and 'red tape'.
10. Never takes dirty money or items except in extreme circumstances where the acceptance of money or items is a ruse and contributes to the greater good.
11. Never betrays a friend, unless that friend betrays them with bad intent.
Lawful Neutral
Lawful neutral is called the "Judge" or "Disciplined" alignment. A lawful neutral character typically believes strongly in Lawful concepts such as honor, order, rules and tradition, and often follows a personal code. A lawful neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of lawful neutral characters might include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, a disciplined monk, or a cowardly commoner.
Characters of this alignment are neutral with regard to good and evil. This does not mean that lawful neutral characters are amoral or immoral, or do not have a moral compass; but simply that their moral considerations come a distant second to what their code, tradition or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to good or evil.
Examples:
James Bond
Seven of Nine
Judge Dredd
Nick Fury
Iron Man
Odo
Odysseus
Guidelines for how a Lawful Neutral character might act:
1. Keeps his word of honor.
2. Lies and cheats only if very necessary.
3. Never attacks or harms an unarmed foe.
4. Never harms an innocent.
5. Does not use torture unless ABSOLUTELY necessary. (Never for pleasure)
6. Never kills for pleasure.
7. Usually helps those in need.
8. Works in groups well, especially if it suits his needs.
9. Will quite possibly take dirty money.
10. Never betrays a friend.
11. Has a high regard for life and personal freedom.
Neutral
Neutral alignment, also referred to as True Neutral or Neutral Neutral, is called the "Undecided" or "Nature's" alignment. This alignment represents neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose only concern is to feed his family is of this alignment. Most animals, lacking the capacity for moral judgement, are of this alignment.
Some neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see good, evil, law and chaos as simply prejudices and dangerous extremes. This type of character always favors the underdog in any fight. A true neutral character would join the X-men if they were losing in a fight but as soon as circumstances favored the X-men, a true neutral character would switch sides.
Examples:
Lara Croft
Lucy Westenra from Dracula
Han Solo in his early Star Wars appearance
Galactus (why are you going to mess with a hungry guy?)
John Locke
Donald Duck
*NOTE: There are very few true neutral characters. A neutral character always seeks balance and would therefore find him or herself with peculiar alliances which would change when one side became markedly more powerful than the other.
Chaotic Neutral
Chaotic neutral is called the "Anarchist" or "Free Spirit" alignment. A character of this alignment is an individualist who follows his or her own heart, shirks rules and traditions. They typically act out of self-interest, but do not specifically enjoy seeing others suffer. Many rogues and Morlocks are of this alignment.
An unusual subset of chaotic neutral is "strongly chaotic neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a lawful construct.
Examples:
Captain Jack Sparrow
Deadpool
Conan the Barbarian
Jayne Cobb
Bugs Bunny
Jarlaxle
Most Little Kids
Guidelines for how a Chaotic Neutral character might act:
1. May keep his word.
2. Lies and cheats if he feels it necessary.
3. Never kills an unarmed foe, but may knock out or beat up one.
4. Never kills an innocent but may harm or kidnap.
5. Will use torture to extract information but not for pleasure.
6. Seldom kills for pleasure.
7. Is not likely to help someone without an alterior motive. (Even if its just showing off!).
8. Has little respect for authority.
9. Does not work well within groups - tends to do as he pleases, despite orders to the contrary.
10. Will usually take dirty money or items.
11. Is very unlikely to betray a friend.
Lawful Evil
Lawful evil is referred to as the "Dominator" or "Diabolic" alignment. Characters of this alignment show a combination of desirable and undesirable traits: while they typically obey their superiors and keep their word (trustworthy), they care nothing for the rights and freedoms of other individuals. Examples of this alignment include tyrants, devils, honorable but undiscriminating mercenary types, and soldiers who follow the chain of command but enjoy killing for its own sake.
Examples:
Darth Vader
Dr. Evil
Sheriff of Nottingham
Voldemort
Sauron
Megatron
Boba Fett
“The Operative”[/b] from Serenity
Magneto
Guidelines for how a Lawful Evil character might act:
1. Always keeps his word of honor.
2. Lies and cheats those not worthy of his respect.
3. May or may not kill an unarmed foe.
4. Never kills an innocent but will harm, harass or kidnap.
5. Never tortures for pleasure but will to extract information.
6. Never kills for pleasure - always has a reason.
7. May or may not help someone in need.
8. Respects honor and self-discipline. Has no time for the law.
9. Will work with others to attain his goals.
10. May take dirty money.
11. Never betrays a friend.
Neutral Evil
Neutral evil is called the "Malefactor" alignment. Characters of this alignment are typically selfish and have no qualms about turning on their allies-of-the-moment. They have no compunctions about harming others to get what they want, but neither will they go out of their way to cause carnage or mayhem when they see no direct benefit to it. An example would be an assassin, who has little regard for formal laws but does not needlessly kill. A villain of this alignment can be more dangerous than either lawful or chaotic evil characters, since he is neither bound by any sort of honor or tradition nor disorganized and pointlessly violent.
Examples:
Mystique
Sawyer
The Kingpin
Emperor Palpatine
Gollum
Jubel Early
Ganondorf
Bender
Guidelines for how a Neutral Evil Character might act:
1. Will not necessarily keep his word to anyone.
2. Lies and cheats indiscriminately.
3. Will happily kill an unarmed foe.
4. Will harm and use an innocent, killing if necessary.
5. Uses torture to extract information. (And enjoys it! May torture for pleasure).
6. May kill for sheer pleasure.
7. Feels no compulsion to help others without some sort of tangible reward.
8. Works with others if it will help achieve his personal goals.
9. Will take dirty money, etc. without hesitation.
10. Will betray a friend if it serves his needs.
11. Has little respect for others' lives.
Chaotic Evil
Chaotic evil is referred to as the "Destroyer" or "Demonic" alignment. Characters of this alignment tend to have little respect for rules, other peoples' lives, or anything but their own selfish desires. They typically only behave themselves out of fear of punishment.
Examples:
Juggernaut
The Joker
Carnage
Two-Face
Apocalypse
Sweeney Todd
Bellatrix Lestrange
The Reavers
Many Serial Killers
Riddick
Guidelines for how a Chaotic Evil character might act:
1. Rarely keeps his word. Has no honor.
2. Lies and cheats anyone.
3. Most certainly attacks and kills an unarmed foe (those are the best kind!).
4. Will hurt and/or kill an innocent without a second thought. (Or for pleasure).
5. Uses torture to extract information and pleasure.
6. Will kill for sheer pleasure.
7. Is likely to help someone only on a whim.
8. Despises honor and authority and self-discipline. Views them as weaknesses.
9. Does not work well in a group. Constantly vying for power and/or command.
10. Will always take dirty money, etc.
11. Will betray a friend. After all, you can always get another friend.
12. Associates mostly with other evil alignments.